Zelda games that can "fly in the face" of game design theory look like the future: Eiji Aonuma worried Echoes of Wisdom had "too much freedom," then added more freedom

GamesActionThe Legend of ZeldaThe Legend of Zelda: Echoes of WisdomZelda games that can “fly in the face” of game design theory look like the future: Eiji Aonuma worried Echoes of Wisdom had “too much freedom,” then added more freedomWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesActionThe Legend of ZeldaThe Legend of Zelda: Echoes of WisdomZelda games that can “fly in the face” of game design theory look like the future: Eiji Aonuma worried Echoes of Wisdom had “too much freedom,” then added more freedomWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Nintendo)

The Legend of Zelda: Echoes of Wisdom

After the duology of Breath of the Wild and Tears of the Kingdom,The Legend of Zelda: Echoes of Wisdomfinds a new way to continue the trend of new Zelda games doubling down on player freedom, even if it makes some things a nightmare to balance and design.

“At the beginning of the game’s development, we were thinking a lot about restrictions on gameplay, assuming that certain things would definitely break the game mechanics or stop the game from working properly,” Terada says. “We had ideas like being limited to using only 20 echoes in a dungeon. Lots of ideas like these made it so you couldn’t do things you had previously done. But it would have been frustrating for players if they couldn’t use a solution that worked in a previous situation. So one day, we decided to scrap that approach and not impose any restrictions.”

For Aonuma, who’s been working on Zelda games for nearly 30 years, this frames a battle of concepts, and his reflection on Echoes of Wisdom feels like a dissection of Breath of the Wild and Tears of the Kingdom as well.

“I used to believe that the theory behind games was that being set loose from restraints gives a feeling of freedom and growth,” Aonuma begins. “That’s why old games were designed to slowly lift the restrictions that were there at the start. For a long time, game developers like ourselves have made games while firmly believing this theory to be right, and we felt safe creating restrictions in line with it.

“However, the echoes gameplay could fly in the face of this theory at times. When you’re actually playing, it can be more fun not having the restrictions in the first place. And so we asked ourselves, ‘What do we want to do about this one?’, ‘Shall we remove it?’, and then gradually began removing those restrictions. Over time, most of the restrictions we thought were necessary at the start of development were no longer needed. It even led us to allow things that we worried at first would provide too much freedom. It’s strange, isn’t it? It’s almost as if introducing some freedom attracted even more freedom.”

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Last year,Aonuma said Breath of the Wild “created a new kind of format for the series,“and that has held true thus far.

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1Nemesis review: “A magical sense of tension”

Nemesis board game models and tokens laid out on a board

1Nemesis review: “A magical sense of tension”

1

Nemesis review: “A magical sense of tension”

2Arcs review: “A whole lot of game in a small package”

2Arcs review: “A whole lot of game in a small package”

2

Arcs review: “A whole lot of game in a small package”

3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

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4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

4

Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

5

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1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

Shadow brandishes a gun in Sonic The Hedgehog 3

1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

1

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2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”

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2

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3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3

Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4

The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

5

Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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Ncuti Gatwa as the Doctor and Nicola Coughlan as Joy in Doctor Who Christmas special Joy to the World

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1

Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

2

Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

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3Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

3

Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

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4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5

Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

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