With The Elder Scrolls 6 and Fallout 5 still on the distant horizon, Bethesda's plans for Starfield to join its "big 3" seem like a pipe dream

GamesRPGStarfieldWith The Elder Scrolls 6 and Fallout 5 still on the distant horizon, Bethesda’s plans for Starfield to join its “big 3” seem like a pipe dreamWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesRPGStarfieldWith The Elder Scrolls 6 and Fallout 5 still on the distant horizon, Bethesda’s plans for Starfield to join its “big 3” seem like a pipe dreamWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Bethesda)

Starfield

Bethesda wants Starfield to be part of its “big three,” the third piece of the studio’s RPG identity, up there with The Elder Scrolls and Fallout. It’s a noble aim - a studio primarily known as the beloved steward of other peoples' IP finally getting the chance to hold up its own work alongside those iconic games. But no matter what you might think ofStarfield, unless something changes dramatically at Bethesda, that aim feels like a pipe dream.

In an interview last week, Starfield design director Emil Pagliarulo told GamesRadar+ that the studio’s public perception has changed over time. “Bethesda used to feel like the studio of Elder Scrolls,” he explained, pointing to a time when its only output was Morrowind and Oblivion (and a largely-forgotten drag racing game). After the release of Fallout 3, it started to become “the studio you’d associate with Elder Scrolls and Fallout.” That remained true for 15 years, until 2023 completed"Bethesda Game Studios' Big Three" with Starfield.

Pagliarulo’s being pretty clear - Starfield is not a one-and-done project, but something that will remain in Bethesda’s RPG rotation. Unfortunately, there are two things standing in the way of that lofty aim; Starfield’s reception among players, and the sheer amount of time it takes Bethesda to make its games.

Out of time

(Image credit: Bethesda)

Skyrim

Bethesda produced four full-fledged single-player RPGs and multiple expansions in the decade before Skyrim. In the ten years afterwards, it made just one,Fallout 4. It kept the money coming in, of course - mobile games, VR ports, countless Skyrim re-releases. But a combination of naturally-lengthening development cycles and an inability to leave Skyrim’s success behind meant that the time between BGS’s major releases stretched to five years before Starfield took the baton on fromFallout 76.

Putting asideTodd Howard’s desire for annual Starfield expansionsthat’s likely to further slow down the development of new projects, a five year gap means that we might be able to expectThe Elder Scrolls 6in late 2028. Presumably, after that, Bethesda might turn its attention toFallout 5, a game that on this generous timeline could arrive in 2033. If that’s when we look back towards Starfield, we’ll be well on the way to 2040 before a full follow-up arrives. These spiraling development cycles are something the entire industry has to reckon with, but Bethesda is somewhat uniquely situated in its apparent desire to cycle between three franchises in such a complex and time-consuming genre.

To the moon

(Image credit: Obsidian)

Fallout: New Vegas

Clearly, there is a solution. Bethesda could staff up far enough to become a two-game studio. It could invest in more New Vegas-style spin-offs, either internally or in partnership with other studios. It could make a Fallout Super Mutant dating sim if it really wanted to avoid keeping the franchise dormant for too long (especially because thelatest news on Fallout Season 2 isn’t super positive).

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But all of these solutions ignore another problem: Critically, Starfield hasn’t done that well. Initial reviews were good, but user scores hover far closer to ‘average’ than I can imagine Bethesda is happy with. And far from being the Phantom Liberty-shaped redemption arc thatCyberpunk 2077enjoyed,Shattered Spaceseems to have moved the needle in the opposite direction. Anecdotally, the passion that I see the Skyrim community continue to bring to that game every week is nowhere to be found when it comes to Starfield. Are even the most ardent fans still going to be waiting around for something genuinely new in a decade or two? Is Bethesda still going to be supporting the game as it tries to live up to the 20-year expectations for The Elder Scrolls 6? Is it even going to be making games in the same way as it does now?

As it stands, Starfield is not a game with a 15-year legacy. I hope that Shattered Space could be the first chapter in a lengthy turnaround. But Bethesda doesn’t have the resources it needs to make that happen while also bringing to life a game as huge as The Elder Scrolls 6 will undoubtedly be, especially not while also keeping the lights on with other projects and prepping for the future of Fallout. UnlessMicrosoftplans to give it an injection of cash large enough to double the size of the studio, I fear Starfield is set to fade into obscurity long before it can establish itself as the third piece of the Bethesda puzzle.

OurStarfield Shattered Space reviewpoints to interesting ideas, but not the future Bethesda might have wanted.

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1Nemesis review: “A magical sense of tension”

Nemesis board game models and tokens laid out on a board

1Nemesis review: “A magical sense of tension”

1

Nemesis review: “A magical sense of tension”

2Arcs review: “A whole lot of game in a small package”

2Arcs review: “A whole lot of game in a small package”

2

Arcs review: “A whole lot of game in a small package”

3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

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Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

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Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

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Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

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Shadow brandishes a gun in Sonic The Hedgehog 3

1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

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Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”

2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”

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3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

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4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

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5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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Ncuti Gatwa as the Doctor and Nicola Coughlan as Joy in Doctor Who Christmas special Joy to the World

1Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

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2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

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3Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

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Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

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5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5

Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

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