Skyrim veteran says "there’s not a single day that I’ve even contemplated going back" to Bethesda: "You're very much a cog in the machine"

GamesAction RpgSkyrimSkyrim veteran says “there’s not a single day that I’ve even contemplated going back” to Bethesda: “You’re very much a cog in the machine"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesAction RpgSkyrimSkyrim veteran says “there’s not a single day that I’ve even contemplated going back” to Bethesda: “You’re very much a cog in the machine"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Bethesda)

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Even after devoting 14 years of his career to Bethesda, Skyrim senior artistNate Purkeypilesays the developer has changed too much for his tastes, and he would never return.

“I can pretty safely say there’s not a single day that I’ve even contemplated going back,” Purkeypile told Bloomberg ina new interview– one of many developers commenting on the freedom and agility that small teams offer in the face of AAA giants. “That scale of production is not necessarily enjoyable for a lot of people. You’re very much a cog in the machine.”

Things got too overwhelming while he worked as a lead artist onStarfield, Bethesda’s intergalactic epic with 1,000 planets and a credits sequence that lasts 45 minutes. To be a part of Starfield, Purkeypile had to attend over 20 meetings a week, Bloomberg reports.

“I think the best stuff that came out of those games came out of trusting people,” Purkeypile says. “To do that, I think you need a smaller, more intimate team.”

Missing that closeness, Purkeypile abandoned ship in 2021. Since then, he’s scaled down significantly, from Bethesda’s hundreds of developers to just one. As one-man studio Just Purkey Games, Purkeypile recently released “heavy metal horror game"The Axis Unseen. It’s not as massive as Starfield, but few things need to be.

Former Bethesda lead reckons Starfield 2 will be “one hell of a game” because the team “had the tremendous advantage of Oblivion” when making Skyrim.

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1Nemesis review: “A magical sense of tension”

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1Nemesis review: “A magical sense of tension”

1

Nemesis review: “A magical sense of tension”

2Arcs review: “A whole lot of game in a small package”

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Arcs review: “A whole lot of game in a small package”

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3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

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4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

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Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

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1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

Shadow brandishes a gun in Sonic The Hedgehog 3

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4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

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5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

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4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5

Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

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