Monster Hunter Wilds director confirms my suspicions: a bug made monsters run away too frequently in the beta and the full game doesn't have this problem

GamesAction RpgMonster HunterMonster Hunter WildsMonster Hunter Wilds director confirms my suspicions: a bug made monsters run away too frequently in the beta and the full game doesn’t have this problemWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesAction RpgMonster HunterMonster Hunter WildsMonster Hunter Wilds director confirms my suspicions: a bug made monsters run away too frequently in the beta and the full game doesn’t have this problemWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Capcom)

Monster Hunter Wilds beta and trailer screenshots

A bug in the outdated build used for theMonster Hunter Wildsbeta caused monsters to run to new areas too frequently,Capcomhas confirmed, and the full game won’t have this annoyance.

AsVGC reports, Monster Hunter Wilds director Yuya Tokuda discussed the beta at a recent press event. “The open beta test was an earlier version that actually had some bugs in it, and one of them was that the monsters were moving more often than intended,” he confirmed.

“It wasn’t actually a design intention to have them be so rapidly moving, it was just that every X amount of seconds they just were moving on, and it wasn’t something we were planning for. So we’ve gone ahead and fixed that bug, so we’ve now seen since the beta test lots of feedback, and that and many other things are being improved for the final game, and also just the general processing of how monsters decide where to go next and what to do – that’s being refined towards the full game.”

I was in a separate session during this same press event at Capcom’s Osaka, Japan headquarters, and as noted in mybig Monster Hunter Wilds hands-on preview, the improved monster behavior in an updated build stood out to me. Monsters ran away noticeably less frequently than in the beta, and I was able to kill most of them within just one or two areas.

Monsters running away all the freakin' time can go on the list of huge post-beta improvementsright below dramatically enhanced weapon hitstop. Check out ourMonster Hunter Wilds Big Previewhub for more details on this huge action RPG.

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Monster Hunter Wilds lance wielder in Balahara armor

Putting beta feedback into action, Monster Hunter Wilds devs show off improved hitstop and reworked weapons that feel how you remember them

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Final Fantasy 14 devs would love to do a Monster Hunter Wilds collab: “There are many fans of the Monster Hunter series within the FF14 team, and I am one of them”

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1Nemesis review: “A magical sense of tension”

Nemesis board game models and tokens laid out on a board

1Nemesis review: “A magical sense of tension”

1

Nemesis review: “A magical sense of tension”

2Arcs review: “A whole lot of game in a small package”

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4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

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1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

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1

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2

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3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

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3

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4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4

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5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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5

Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

1Squid Game season 2 review: “Secures its place as one of the best shows on television right now”

Squid Game season 2

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2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

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2

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3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

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3

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4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

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4

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5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

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5

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

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