I spent 23 hours in Dead Rising Deluxe Remaster, got very nostalgic for malls, and accidentally beat someone to death with a mannequin leg

GamesActionI spent 23 hours in Dead Rising Deluxe Remaster, got very nostalgic for malls, and accidentally beat someone to death with a mannequin legWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesActionI spent 23 hours in Dead Rising Deluxe Remaster, got very nostalgic for malls, and accidentally beat someone to death with a mannequin legWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Capcom)

Frank West fighting a zombie with a teddy bear in Dead Rising Deluxe Remaster

Time has been very kind to Dead Rising’s cultural identity, but Deluxe Remaster offers a coat of paint and some much-needed maintenance for areas that hadn’t aged as well. I’ve been playing the first 23 hours of the remaster and I’m having at least as much fun as I did in the original – if not, dare I say it, a bit more thanks to some excellent mechanical improvements.

The final countdown

(Image credit: Capcom)

Dead Rising Deluxe Remaster protagonist Frank West fighting tens of zombies with a baseball bat

Keep ‘em Capcom-ing(Image credit: Capcom)Dragon’s Dogma 2 and Dead Rising’s remaster prove that Capcom loves restricting players, and I’m the sicko who wants more

Keep ‘em Capcom-ing

(Image credit: Capcom)Dragon’s Dogma 2 and Dead Rising’s remaster prove that Capcom loves restricting players, and I’m the sicko who wants more

(Image credit: Capcom)

Dead Rising Deluxe Remaster

Dragon’s Dogma 2 and Dead Rising’s remaster prove that Capcom loves restricting players, and I’m the sicko who wants more

I’ve played Dead Rising so much that, even though it’s been eight years since I last dropped in, I could have played through the opening minutes of Deluxe Remaster blindfolded. I didn’t test that, because the remaster’s visual overhaul is gorgeous – Willamette looks thoroughly devastated as you fly in via helicopter, and once you land at the mall you’ll be spending the next three days living in, there’s plenty of shiny vinyl decor and icky zombies to ogle at.

You’re actively rewarded for doing so – as journalist Frank West, your job is to chronicle what’s happening with your camera while saving survivors and investigating what’s caused the outbreak. Though my preview was limited to playing until 10:59 AM of Day 2, I kept catching myself stopping to take the perfect picture, from trolley-pushing zombies to people fighting for their lives. The point-scoring system for photography is still immensely satisfying, and improved controls – you can now move while aiming, thank the stars – make it easier to get up close to the undead without becoming their dinner.

Yet my favorite thing about Dead Rising has always been the fact that everything is time-limited. Miss the window to save a survivor, and you’ll get a notification confirming their death. Don’t turn up to an important lead for your investigation, and the main quest fails. It’s as chaotic as it sounds, and when helpful janitor Otis calls with two missions to save survivors in open-air high street Al Fresca Plaza, I’m treated to the system at its best and worst.

Just as I’m about to turn around and tackle both missions – five minutes after I was told of them, if that –  one of them fails because the survivor in need of saving has been killed off-screen. I arrive at the second in time, but when I enter the women’s clothing store they’ve fortified, one of the pair attacks me with a baseball bat, forcing me to beat him to death with the only thing I’ve got on hand – a mannequin’s leg. It’s the only leg I’ve got in this fight – after a post-murder check, it turns out that I was meant to run away from the brawl until he relents, but that’s as unintuitive as it was in the first game, so I’m left escorting a single traumatized survivor back to the security room.

(Image credit: Capcom)

Dead Rising Deluxe Remaster combat in Al Fresca Plaza with a chainsaw

However, even that goes wrong when I make the mistake of leading him through the Leisure Park after dark. One of my favorite fights in Dead Rising – the bat-swinging, gun-toting jeep full of escaped convicts – has returned, which would be brilliant news if I wasn’t trying to escort a very fragile survivor to safety. I’m killed before the first words of ‘Gone Guru’ (yes, the dread-inspiring track is back) can blast from their radio, but the silver lining is that it leads to a handy demonstration of Deluxe Remaster’s newly-added auto-saves. In the original game, this death would’ve sent me back to my last manual save, costing me over an hour of progress. Now, an autosave is created every time you enter a new area, which means I’m given a second chance to dash across the park. It’s a fantastic change, and besides creating a general safety net, it makes it easier to reload whenever a survivor’s wobbly-as-ever AI decides to inexplicably serve them up as a zombie buffet.

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Speaking of neat tweaks, Frank can now pass time at save points. I used to hate finding myself with an hour or two left until the next case started – it was never enough time to go out and explore Willamette, but just long enough to make twiddling my thumbs in the security room feel like purgatory. As someone who bounced off Dead Rising’s 2016 PC port because it felt too clunky, these individual tweaks really do add up. I do wish more had been done to improve character AI, but from the 23 hours I’ve spent painting Willamette Mall red, I would go out on a severed limb to suggest Deluxe Remaster is going to be the definitive way to play Frank West’s three-day bender.

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Nemesis board game models and tokens laid out on a board

1Nemesis review: “A magical sense of tension”

1

Nemesis review: “A magical sense of tension”

2Arcs review: “A whole lot of game in a small package”

2Arcs review: “A whole lot of game in a small package”

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Arcs review: “A whole lot of game in a small package”

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3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

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Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

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4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

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Shadow brandishes a gun in Sonic The Hedgehog 3

1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

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2

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3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

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4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4

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5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

5

Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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Ncuti Gatwa as the Doctor and Nicola Coughlan as Joy in Doctor Who Christmas special Joy to the World

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1

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2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

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3Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

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Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

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4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

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5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5

Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

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