How action led the way in Final Fantasy 16's bid to reinvent the long-running RPG series

GamesJRPGFinal Fantasy 16How action led the way in Final Fantasy 16’s bid to reinvent the long-running RPG seriesWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesJRPGFinal Fantasy 16How action led the way in Final Fantasy 16’s bid to reinvent the long-running RPG seriesWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Square Enix)

Final Fantasy 16 protagonist Clive conjures up a magic fireball

The words ‘Final Fantasy’ might have become something of a misnomer over the decades, this venerable series having spanned some 36 years and 16 releases (not counting the innumerable spinoffs, remakes, expansions, and sub-sequels such as FFX-2). Yet look closer at any given mainline instalment and there is a certain, well, finality to be found. After all, each Final Fantasy has a new world, story and systems – which means that, unless it’s one of those that gets the spinoff treatment, it may very well also be the last outing for all those things too.

Perhaps no instalment in this series, though, has so clearly put the past behind it asFinal Fantasy 16. That was apparent right from the game’s initial reveal in 2020, which defiantly set out its stall as a radical departure. Here was a mature fantasy story unafraid to shed blood (or clothing), that ditched the traditional customisable party in favour of a single protagonist, Clive Rosfield, and, perhaps most striking of all, presented a heavy emphasis on real time action combat, with nary a command menu in sight.

It’s easy to see whySquare Enixwould choose to entrust Creative Business Unit III, of all its studios, with taking these risks. This, after all, was the team that managed to take Final Fantasy XIV from the series' biggest catastrophe to its most profitable release to date. It’s a tempting narrative, but one that Naoki Yoshida – producer of both 16 and 14’s A Realm Reborn comeback – pushes against. Yoshida credits a number of other factors, including the fact that Creative Business Unit I was already busy with Final Fantasy VII: Remake; he does acknowledge, however, the part that XIV’s successful reinvention and the fervent support of its community played in landing this job.

And when they did, Yoshida and his team approached the project with a conscious desire to subvert preconceptions, not just of Final Fantasy but of Japanese RPGs as a whole, though without jettisoning everything that longtime devotees associate with the series. Of this there might be no better microcosm than 16’s approach to the Final Fantasy bestiary. A number of popular creatures from the series were omitted, so as “not to undermine the setting and world created”, according to creative director and scenario writer Kazutoyo Maehiro.

Final frontier

(Image credit: Square Enix)

Final Fantasy 16

On the other hand, Maehiro counters, many recurring creatures have been carefully recreated as they have previously appeared, “giving the same overall impression, just rendered with the latest technology”. The design of 16’s goblins, for instance, are based directly on the original sprites. Meanwhile, the game does make room for at least one fantastical (and adorable) inclusion seemingly at odds with the more grounded setting: the moogle. The inclusion of this flying furball, Maehiro explains, was at Yoshida’s insistence: “The producer felt passionately that they were the face of the Final Fantasy series and told us to include them in there.”

Sign up to the GamesRadar+ Newsletter

Weekly digests, tales from the communities you love, and more

Subscribe(Image credit: Future PLC)This feature originally appeared in Edge Magazine. For more fantastic in-depth interviews, features, reviews, and more delivered straight to your door or device,subscribe to Edge.

Subscribe

(Image credit: Future PLC)This feature originally appeared in Edge Magazine. For more fantastic in-depth interviews, features, reviews, and more delivered straight to your door or device,subscribe to Edge.

(Image credit: Future PLC)

The latest cover of Edge, which features Star Wars: Outlaws

This feature originally appeared in Edge Magazine. For more fantastic in-depth interviews, features, reviews, and more delivered straight to your door or device,subscribe to Edge.

Yoshida similarly references the HBO show, highlighting Jon Snow as a particular inspiration for protagonist Clive. The firstborn son of House Rosfield may not be a bastard but he is a Bastard – that is, one of a unit of enslaved soldiers (and owners of the aforementioned dragon-based codenames). And, after breaking free, he joins a group dedicated to the liberation of other magic Bearers, placing him among outcasts akin to the Night’s Watch of Westeros.

There were, however, other advantages to limiting the game to a single playable character, particularly in the move to real time combat. “As we created FF16, we felt that going with a turn-based or menu-based battle system might limit who might pick up and play the game – much as we understand how fun that kind of gameplay can be ourselves,” Takai says of that decision. “We thought it would be easier for a broad range of people if the control scheme allowed players to directly feel the actions and reactions through their inputs via the controller.” And while VII: Remake and XV featured similarly action-focused approaches, they had to accommodate other party members, a juggling act that required command menus or the latter’s pause-based Wait Mode.

With its singular focus, 16’s combat has more of the feel of a character action game – something that can be attributed at least in part to the team’s newest hire, combat director Ryota Suzuki. TheCapcomveteran’s credits include Devil May Cry 5 and Monster Hunter: World – and it’s not hard to draw a comparison between Clive’s lightning-fast moveset and Dante’s, or indeed the colossal Eikon battles and a showdown with an elder dragon. Not that it was as simple as simply lifting design principles from those games, of course. DMC5’s hack-and-slash action, for instance, relies on complex inputs and mechanics that make it as highly technical as a fighting game. “I knew that the basic controls and combat system had to be something that was easy to understand and easy to play for people who weren’t used to action games,” Suzuki says. “With that premise firmly in place, I went through and selected what elements to use or reject for the combat design. For players of Final Fantasy, just the fact that the combat is now all-out action gameplay is a major shift.”

(Image credit: Square Enix)

Final Fantasy 16

“Since the Eikonic abilities have such a variety of characteristics, different players will find different abilities appealing once they start learning and playing around with them”

“Since the Eikonic abilities have such a variety of characteristics, different players will find different abilities appealing once they start learning and playing around with them”

Some moves require a little more technical skill, such as the precise timing to parry an attack with Titan’s Block, or the evasion and counterattack of Rook’s Gambit. But even the most powerful Eikonic abilities have relatively simple inputs, requiring only a press of R2 along with the corresponding face button. These are something of a consolation for 16’s single playable character: able to equip and seamlessly switch between the abilities of three Eikons, Clive is effectively a one-man party.

For Suzuki, it was essential that players wouldn’t simply discard each Eikon in favour of more powerful options as the game progressed. “I really focused on differentiating the Eikons through Clive’s fighting style, rather than making the individual Eikons stronger or weaker than one another as a whole,” he says of his decision to give each of these powerful beings its own strengths and weaknesses. For instance, wind elemental Garuda has agile skills that help to break the enemy’s stance, at the expense of pure attack power; if pure damage output is your priority, the hulking Titan has that in spades, though lacks mobility. “This means that the ability to switch between Eikons becomes crucial,” Suzuki adds, “and I constructed the system to clearly bring out the differences between the options each Eikon presents.”

Flexible fantasy

(Image credit: Square Enix)

Odin’s Dominant takes on Ifrit in Final Fantasy 16

Another example of the dev team putting flexibility at the forefront lies in the way difficulty is handled in FF16. It’s easy to understand the rationale: given the shift in genre, CBUIII was careful not to alienate a core audience which might not be totally confident with action games. Rather than having these players just “deal with it”, in Takai’s words, the combat was designed with “robust support systems” that could be tailored to each player’s skill and preferences. Initially, this led the team down the usual routes via difficulty settings and accessibility options, before they landed on a more novel, diegetic approach. Players can equip a limited number of ring accessories that assist with combat – slowing down incoming attacks to widen the dodge window, for example, or making it possible to string together complex combos automatically, using a single button. It’s a tradeoff, since these rings take up slots that could otherwise be used to equip other stat-enhancing accessories acquired in the game.

Meanwhile, Final Fantasy Mode, which Takai calls “the level of difficulty that we originally had in mind for [FF16’s] combat”, is only available after the game has been beaten. “We felt strongly that we wanted people to first focus on experiencing Clive’s story through to its finale,” Takai says. Once again, the team didn’t want to make players “responsible” for the level of challenge, and thus potentially self-conscious about their abilities. “For New Game+ onwards, I think it’s fine for the player to select a more difficult setting at their own discretion, which is why we made it so that Final Fantasy Mode would be unlocked at that point.”

Of course, that decision ultimately lies in the hands of the next team of developers tasked with creating a new world, story and system, the cycle of Final Fantasy renewing as it always has. But do the members of Creative Business Unit III have any view on where the series might go next, we wonder? “Everyone has their own idea of what exactly defines that unique Final Fantasy DNA,” Takai says. “Of course, those aspects that are commonly accepted as being essential to Final Fantasy are likely to be passed down, but for the team working on future instalments in the series, they will just make a game that they think will be fun.”

This feature originally appeared inEdge magazine. For more fantastic features, you cansubscribe to Edge right hereorpick up a single issue today.

TOPICSSquare EnixHBOCapcom

TOPICS

CATEGORIESPS5PC GamingPlatformsPlayStation

CATEGORIES

More about jrpg

Close up of Metis from Persona 3 Reload

Final Fantasy 7 Rebirth antagonist Sephiroth standing with his hair blowing over his face in a purple light

How Final Fantasy 7 Rebirth represents the best of Final Fantasy’s past while charting a course for the future

How Final Fantasy 7 Rebirth represents the best of Final Fantasy’s past while charting a course for the future

Latest26 years later, Codemasters' Chris Southall talks Colin McRae Rally: “We wanted to do something that was an authentic rally experience for the hardware of the time"See more latest►

Latest

26 years later, Codemasters' Chris Southall talks Colin McRae Rally: “We wanted to do something that was an authentic rally experience for the hardware of the time”

Promo artwork for Colin McCrae Rally 2005 showing a car jumping above desert sands

26 years later, Codemasters' Chris Southall talks Colin McRae Rally: “We wanted to do something that was an authentic rally experience for the hardware of the time”

26 years later, Codemasters' Chris Southall talks Colin McRae Rally: “We wanted to do something that was an authentic rally experience for the hardware of the time”

See more latest►

Most Popular"This is incredibly rare”: How Mouthwashing quietly became 2024’s breakout horror hitI’m no Grinch, but will someone please direct me to the good Christmas games?This canceled Netflix fantasy series was one of the best shows of 2024 – and deserves a second chancePatton Oswalt and Jordan Blum explain why comics are still the perfect medium for superhero stories - “Visuals that will never be achieved in TV or movies can be achieved in comics"Team Asobi’s gigantic 2024 proves it’s time to free Astro Bot from PlayStation’s pastWarhammer 40,000: Space Marine 2 was the favorite shooter of the year, and it also made me fall even harder for my fiancé17 years on, Sam Barlow reflects on Silent Hill: Origins: “To pull it out of the bag with a seven-out-of-ten game was incredibly rewarding"Here’s our Black Ops 6 multiplayer playlist to keep you and your pals connected over ChristmasSpy x Family season 3: Everything we know so farOne of 2024’s best anime shows subverts all expectations, but that’s its biggest strengthHow Final Fantasy 7 Rebirth represents the best of Final Fantasy’s past while charting a course for the future

Most Popular"This is incredibly rare”: How Mouthwashing quietly became 2024’s breakout horror hitI’m no Grinch, but will someone please direct me to the good Christmas games?This canceled Netflix fantasy series was one of the best shows of 2024 – and deserves a second chancePatton Oswalt and Jordan Blum explain why comics are still the perfect medium for superhero stories - “Visuals that will never be achieved in TV or movies can be achieved in comics"Team Asobi’s gigantic 2024 proves it’s time to free Astro Bot from PlayStation’s pastWarhammer 40,000: Space Marine 2 was the favorite shooter of the year, and it also made me fall even harder for my fiancé17 years on, Sam Barlow reflects on Silent Hill: Origins: “To pull it out of the bag with a seven-out-of-ten game was incredibly rewarding"Here’s our Black Ops 6 multiplayer playlist to keep you and your pals connected over ChristmasSpy x Family season 3: Everything we know so farOne of 2024’s best anime shows subverts all expectations, but that’s its biggest strengthHow Final Fantasy 7 Rebirth represents the best of Final Fantasy’s past while charting a course for the future

Most Popular"This is incredibly rare”: How Mouthwashing quietly became 2024’s breakout horror hitI’m no Grinch, but will someone please direct me to the good Christmas games?This canceled Netflix fantasy series was one of the best shows of 2024 – and deserves a second chancePatton Oswalt and Jordan Blum explain why comics are still the perfect medium for superhero stories - “Visuals that will never be achieved in TV or movies can be achieved in comics"Team Asobi’s gigantic 2024 proves it’s time to free Astro Bot from PlayStation’s pastWarhammer 40,000: Space Marine 2 was the favorite shooter of the year, and it also made me fall even harder for my fiancé17 years on, Sam Barlow reflects on Silent Hill: Origins: “To pull it out of the bag with a seven-out-of-ten game was incredibly rewarding"Here’s our Black Ops 6 multiplayer playlist to keep you and your pals connected over ChristmasSpy x Family season 3: Everything we know so farOne of 2024’s best anime shows subverts all expectations, but that’s its biggest strengthHow Final Fantasy 7 Rebirth represents the best of Final Fantasy’s past while charting a course for the future

Most Popular

“This is incredibly rare”: How Mouthwashing quietly became 2024’s breakout horror hit

I’m no Grinch, but will someone please direct me to the good Christmas games?

This canceled Netflix fantasy series was one of the best shows of 2024 – and deserves a second chance

Patton Oswalt and Jordan Blum explain why comics are still the perfect medium for superhero stories - “Visuals that will never be achieved in TV or movies can be achieved in comics”

Team Asobi’s gigantic 2024 proves it’s time to free Astro Bot from PlayStation’s past

Warhammer 40,000: Space Marine 2 was the favorite shooter of the year, and it also made me fall even harder for my fiancé

17 years on, Sam Barlow reflects on Silent Hill: Origins: “To pull it out of the bag with a seven-out-of-ten game was incredibly rewarding”

Here’s our Black Ops 6 multiplayer playlist to keep you and your pals connected over Christmas

Spy x Family season 3: Everything we know so far

One of 2024’s best anime shows subverts all expectations, but that’s its biggest strength

How Final Fantasy 7 Rebirth represents the best of Final Fantasy’s past while charting a course for the future

GAME REVIEWSMOVIE REVIEWSTV REVIEWS1Nemesis review: “A magical sense of tension"2Arcs review: “A whole lot of game in a small package"3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure"4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years"5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths"1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show"2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie"3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action"4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien"5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite"1Squid Game season 2 review: “Secures its place as one of the best shows on television right now"2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat"3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses"4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist"5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

GAME REVIEWSMOVIE REVIEWSTV REVIEWS1Nemesis review: “A magical sense of tension"2Arcs review: “A whole lot of game in a small package"3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure"4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years"5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths"1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show"2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie"3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action"4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien"5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite"1Squid Game season 2 review: “Secures its place as one of the best shows on television right now"2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat"3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses"4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist"5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

GAME REVIEWSMOVIE REVIEWSTV REVIEWS1Nemesis review: “A magical sense of tension"2Arcs review: “A whole lot of game in a small package"3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure"4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years"5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths"1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show"2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie"3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action"4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien"5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite"1Squid Game season 2 review: “Secures its place as one of the best shows on television right now"2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat"3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses"4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist"5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

GAME REVIEWSMOVIE REVIEWSTV REVIEWS1Nemesis review: “A magical sense of tension"2Arcs review: “A whole lot of game in a small package"3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure"4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years"5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths"1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show"2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie"3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action"4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien"5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite"1Squid Game season 2 review: “Secures its place as one of the best shows on television right now"2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat"3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses"4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist"5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

GAME REVIEWSMOVIE REVIEWSTV REVIEWS

1Nemesis review: “A magical sense of tension”

Nemesis board game models and tokens laid out on a board

1Nemesis review: “A magical sense of tension”

1

Nemesis review: “A magical sense of tension”

2Arcs review: “A whole lot of game in a small package”

2Arcs review: “A whole lot of game in a small package”

2

Arcs review: “A whole lot of game in a small package”

3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

3

Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”

4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

4

Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

5

Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”

1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

Shadow brandishes a gun in Sonic The Hedgehog 3

1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

1

Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”

2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”

2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”

2

Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”

3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3

Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4

The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

5

Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

1Squid Game season 2 review: “Secures its place as one of the best shows on television right now”

Squid Game season 2

1Squid Game season 2 review: “Secures its place as one of the best shows on television right now”

1

Squid Game season 2 review: “Secures its place as one of the best shows on television right now”

2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

2Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

2

Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

3Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

3

Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

4Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

4

Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

5Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

5

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

Contents