From Kay's wrist tattoo of Nix to ND-5's jacket, Star Wars Outlaws' characters have been designed to be "very authentic" but also "very new"

GamesOpen WorldStar Wars OutlawsFrom Kay’s wrist tattoo of Nix to ND-5’s jacket, Star Wars Outlaws' characters have been designed to be “very authentic” but also “very new"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesOpen WorldStar Wars OutlawsFrom Kay’s wrist tattoo of Nix to ND-5’s jacket, Star Wars Outlaws' characters have been designed to be “very authentic” but also “very new"When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Ubisoft)

Star Wars Outlaws concept art showing Kay gesturing for N-D and Nix to follow her

“Star Wars stories [like in] the original trilogy, are very much about personal stories,” Jonkers says. “You’re following personal stories of people and their relationships. For us, that was really important, to have a character that could take you on this journey into this underworld. We were really thinking about what kind of character we can design that can embody this scoundrel fantasy; someone that starts out as something simple like a thief, and grows into much more of a scoundrel as she gets to know the underworld.”

“This was the starting point for Kay and Nix, because Nix was there from the beginning, too,” adds Jonkers. “We knew we wanted to have this duo because Star Wars stories are really about relationships as well, and these interpersonal interactions, and having Kay and Nix as the main character, we could really have the opportunity to tell that kind of story.”

Star Wars Outlaws: The Big PreviewThis month, we’re diving into our most anticipatedupcoming Star Wars games. To find our coverage, visit theStar Wars Outlaws Big Preview hub.

Star Wars Outlaws: The Big PreviewThis month, we’re diving into our most anticipatedupcoming Star Wars games. To find our coverage, visit theStar Wars Outlaws Big Preview hub.

Star Wars Outlaws: The Big PreviewThis month, we’re diving into our most anticipatedupcoming Star Wars games. To find our coverage, visit theStar Wars Outlaws Big Preview hub.

Star Wars Outlaws: The Big PreviewThis month, we’re diving into our most anticipatedupcoming Star Wars games. To find our coverage, visit theStar Wars Outlaws Big Preview hub.

Star Wars Outlaws: The Big Preview Star Wars Outlaws Big Preview hub

Star Wars Outlaws: The Big PreviewThis month, we’re diving into our most anticipatedupcoming Star Wars games. To find our coverage, visit theStar Wars Outlaws Big Preview hub.

Star Wars Outlaws: The Big PreviewThis month, we’re diving into our most anticipatedupcoming Star Wars games. To find our coverage, visit theStar Wars Outlaws Big Preview hub.

Attention to detail

(Image credit: Ubisoft)

Star Wars Outlaws concept art showing droid ND-5 in three standing poses

Progression(Image credit: Ubisoft)How Star Wars Outlaws skips RPG conventions like levels and XP to “reward player curiosity” and turn every skill we learn into “a little adventure in itself”

Progression

(Image credit: Ubisoft)How Star Wars Outlaws skips RPG conventions like levels and XP to “reward player curiosity” and turn every skill we learn into “a little adventure in itself”

(Image credit: Ubisoft)

Star Wars Outlaws: Kay Vess stands with her hands on her hips, in mid conversation

How Star Wars Outlaws skips RPG conventions like levels and XP to “reward player curiosity” and turn every skill we learn into “a little adventure in itself”

So much of Kay Vess' design, for example, offers insight into her personality and history. For one thing, she has a broken nose, which speaks to her hothead tendencies and her background as a thief in her home of Canto Bight, where danger is never too far away. Then there’s the hairpin she always wears, made out of a stick dice she got from the casino city and a data spike, which she uses as a makeshift lock. Other details include a small wrist tattoo of Nix that shows off her impulsive side, and her deep connection to the little Merqaal, along with a larger tattoo adorned on her chest of a star map to hint at her desire for freedom and adventure.

(Image credit: Ubisoft)

Star Wars Outlaws key art

As Jonkers explains, so many of these smaller touches came to life over time as the story developed, while others informed what kind of character she would become. “These characters really grow as we work on them because it’s multiple teams involved,” Jonkers says. “For example with Kay, it’s not just us designing the visuals, it’s the narrative [team]. It’s even the casting. Once we found Humberly [González] who plays Kay, she added a lot to Kay as well. When suddenly Kay came to life and she had a voice and she had movement, she had expressions in the animations as well, slowly but surely, all of these details were added.”

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These finer embellishments are there to help make the characters feel more authentic, with Jonkers saying that their approach to design is about 80% grounded and 20% exotic to give it that Star Wars edge.

“It was really important for us that Kay was someone that you could relate to, you could feel like, ‘okay, I understand her’,” Jonkers says. “She’s a bit impulsive, and she’s very spontaneous. I think that’s where ND-5 also comes in to be kind of the contrast of that. All of these characters, we put them together to get these interesting contrasts. We even have charts where we were looking at the relationships between this character and this character, [so we can ask]: do they like each other? Or what’s going on between them? To really get this network of different personalities, different interactions going on.”

New and authentic

(Image credit: Ubisoft)

Star Wars Outlaws concept art of Nix

A galaxy far, far away(Image credit: Ubisoft)The Star Wars universe has a new moon – how Ubisoft’s Massive made Toshara for Star Wars Outlaws, “a true haven for the outlaws and the underworld”

A galaxy far, far away

(Image credit: Ubisoft)The Star Wars universe has a new moon – how Ubisoft’s Massive made Toshara for Star Wars Outlaws, “a true haven for the outlaws and the underworld”

(Image credit: Ubisoft)

Star Wars Outlaws: Kay Vess and Nix look out over wreck with crystal-like amberine

The Star Wars universe has a new moon – how Ubisoft’s Massive made Toshara for Star Wars Outlaws, “a true haven for the outlaws and the underworld”

A lot of effort went into giving ND-5 some personality, even though he’s a droid, which certainly paid off when they first revealed the character - albeit not in the way the team saw coming,with many fans down bad for the “hot droid”.

“It was a nice surprise”, lead concept artist Samuel De Vos laughs. “The morning after [ND-5’s reveal], in the office everyone was like… ‘we did that.’ "

“That was really an eye-opener for me, because we didn’t design him per se, with that in mind,” Jonkers adds, smiling. “Everybody’s like, ‘wasn’t Nix supposed to be the cute one?’,  and now we have ND-5. It was really funny. But, you know, it does show to us that people see that we put a lot of personality in him. And that was a great success. For a droid, of course, it’s hard to put a lot of personality in them. But there’s still a lot of opportunities, like with the scars and the jacket. I think that helped. But at the same time he is a droid, so he’s very straight to the point, and very goal oriented. And Kay and him will have a lot of back and forth about that, because that doesn’t always match completely in terms of their motivations.”

(Image credit: Ubisoft)

Star Wars Outlaws concept art of Nix

“You haven’t seen it before, but it does feel like it’s part of the Star Wars galaxy. That’s something I’m really, really proud of.“Marthe Jonkers, associate art director

“You haven’t seen it before, but it does feel like it’s part of the Star Wars galaxy. That’s something I’m really, really proud of.”

“A lot of the established wildlife in Star Wars looks realistic because they’re grounded in real references,” De Vos says. “And that applies for all the new wildlife that the team has designed. For example, on Kijmi, there’s the koe, which literally translates to cow in Dutch. The reason why Nix looks so grounded is because he takes a lot of inspiration from existing animals. They’re not as straightforward as a cow, but there’s definitely clear references to an axolotl, for example, the tentacles that he has and the scales.”

Through this grounded approach, the team aimed to bring to life characters that feel both new and authentic to the universe. It’s a tricky balance to strike, but Massive hopes it will pay off when we meet the cast of Star Wars Outlaws on August 30, 2024.

“It was important that when we designed every character and creature, we didn’t necessarily look at Star Wars and think, ‘okay, let’s make something like that’,” says Jonkers. “We were looking at things from Star Wars, and Lucasfilm Games – it was fantastic because they provided us with so many references and drawings, and Ralph McQuarrie sketches – but then we looked at it, and we thought, ‘okay, the actual inspiration [behind them] was something else’; it was these kinds of creatures, or it was these kinds of movies, or it was this kind of setting, or location.”

“And then we would use this exact same approach to create all of the characters, creatures, and locations ourselves,” Jonkers continues. “That, I think, was quite successful because we were able to create something that feels like the original trilogy – very authentic, but it’s also very new. You haven’t seen it before, but it does feel like it’s part of the Star Wars galaxy. That’s something I’m really, really proud of.”

You can “mess with” Star Wars Outlaws' GTA-style wanted system to make the “ultimate open-world playground type of self-imposed challenge”.

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Nemesis board game models and tokens laid out on a board

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1

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Shadow brandishes a gun in Sonic The Hedgehog 3

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3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”

3

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4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”

4

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5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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5

Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”

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Ncuti Gatwa as the Doctor and Nicola Coughlan as Joy in Doctor Who Christmas special Joy to the World

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1

Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”

2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”

2

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3Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

3

Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”

4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

4

Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”

5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

5

Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”

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