GamesRadar+ VerdictFinal Fantasy 7 Rebirth delivers all the charm of Remake while making the needed improvements to side-content to ensure the original’s step-out moment is worth taking once more.TODAY’S BEST DEALS$39.97at Walmart$39.99at Amazon$39.99at Best BuyPros+Party chemistry shines+Meaningful side-content improvements+Excellent combat+Mini-gamesCons-Occasional convoluted story beats-Rare and minor texture oddities
GamesRadar+ Verdict
GamesRadar+ Verdict
Final Fantasy 7 Rebirth delivers all the charm of Remake while making the needed improvements to side-content to ensure the original’s step-out moment is worth taking once more.TODAY’S BEST DEALS$39.97at Walmart$39.99at Amazon$39.99at Best Buy
Final Fantasy 7 Rebirth delivers all the charm of Remake while making the needed improvements to side-content to ensure the original’s step-out moment is worth taking once more.
TODAY’S BEST DEALS$39.97at Walmart$39.99at Amazon$39.99at Best Buy
TODAY’S BEST DEALS$39.97at Walmart$39.99at Amazon$39.99at Best Buy
TODAY’S BEST DEALS$39.97at Walmart$39.99at Amazon$39.99at Best Buy
TODAY’S BEST DEALS
$39.97at Walmart$39.99at Amazon$39.99at Best Buy
$39.97at Walmart
$39.97at Walmart
$39.99at Amazon
$39.99at Amazon
$39.99at Best Buy
$39.99at Best Buy
Pros+Party chemistry shines+Meaningful side-content improvements+Excellent combat+Mini-games
Party chemistry shines
Meaningful side-content improvements
Excellent combat
Mini-games
Cons-Occasional convoluted story beats-Rare and minor texture oddities
Occasional convoluted story beats
Rare and minor texture oddities
Why you can trust GamesRadar+Our experts review games, movies and tech over countless hours, so you can choose the best for you.Find out more about our reviews policy.
Why you can trust GamesRadar+Our experts review games, movies and tech over countless hours, so you can choose the best for you.Find out more about our reviews policy.
Fast FactsRelease date: February 29, 2024Platform: PS5Developer: In-housePublisher: Square Enix
Fast Facts
Release date: February 29, 2024Platform: PS5Developer: In-housePublisher: Square Enix
Release date: February 29, 2024Platform: PS5Developer: In-housePublisher: Square Enix
Things we lost in the fire
(Image credit: Square Enix)

When Square Enix first revealed Final Fantasy 7 Remake,it did so with a warning: “The reunion at hand may bring joy, it may bring fear, but let us embrace whatever it brings.” The developer was able to engineer all of those emotions throughout its 2020 RPG, breathing more focus and depth into Midgar before delivering an all-new ending – all of it giving Final Fantasy 7 Rebirth license to veer further from the original story. Remake may have begun with the familiar sight of a train pulling into a dystopian city, but Rebirth starts with the freedom to go off the rails.
While a sense of ‘will they, won’t they’ is present throughout, ensuring nothing becomes too predictable, Final Fantasy 7 Rebirth closely follows what Remake first outlines. The first two entries in the trilogy are alike in attempting to faithfully modernize the source material into the best version of itself, although here an additional side narrative is picked up that continues to provoke pause as we walk down a well-trodden road.
(Image credit: Square Enix)

Final Fantasy 7 Rebirth closely follows what Remake first outlines
Final Fantasy 7 Rebirth closely follows what Remake first outlines
The historical elements better preserved in Final Fantasy 7 Rebirth follow Nibelheim’s lead in finding a way to go bigger while retaining the original’s spirit and soul. Costa del Sol feels like a quirky paradise unaware of The Planet’s many ills. The Gold Saucer embraces and expands on FF7’s mini-game offering to ensure you feel like a toy box has been expanded into a vault. Cosmo Canyon takes the same modern leap as Nibelheim to ensure that every one of Red 13’s emotional beats land harder than before. Be it a stage for Rebirth’s camper or serious moments, each locale succeeds because it elevates what the RPG’s beloved cast goes through in the moment.
One of the more divisive waysFinal Fantasy 7 Remakeapproached the original’s legacy was to add new story elements, a way to cast doubt on where the road ahead would ultimately lead. Remake saw the beings that hold fate – the original storyline, in this case – vanquished, whereas Final Fantasy 7 Rebirth delves into the ramifications of this decision. A character once declared dead lives, heroes go missing, and other protagonists don’t survive close calls that they did once before. Rebirth has those ramifications play out independently of story moments like the Nibelheim flashback for the most part, though the odd intersection does occur, leading to additional layers that won’t delight everyone. Rebirth asks plenty of questions we’ll be left to ponder while we await Part 3, though people who found their inclusion in Remake convoluted are unlikely to change their tune here.
Catch me outside
(Image credit: Square Enix)

Just as the original Nibelheim Flashback did for the classic RPG 27 years ago, Final Fantasy 7 Rebirth’s opener sets the tone for what’s to come. Sephiroth’s delusions and cruelty risk putting others in harm’s way, so we’re going to travel across the globe to discover his plan so we might stop him. Here, though, the adventure is grander than ever, as all the pit stops like Costa del Col and optional areas like Gongaga on the way to the Forgotten Capital are elevated alongside the main cities into something fresh yet familiar.
Every zone you come across glistens with history to discover and odd jobs to complete that enrich your journey to see the main story to its conclusion. Challenge giver and Materia craftsman Chadley is back to send you after clusters of rare fiends that need beating under certain conditions; life springs that tell you more about the area and offer direction to progress quests; andUbisoft-style towers point you toward where all of that can be found. Then there’s the Chocobos, which differ per region as they each have an ability that helps you traverse the terrain to reach these tidbits. It offers each region a fresh environmental identity that challenges your sense for navigating.
(Image credit: Square Enix)

What truly makes each vista worth exploring are the side-quests, which have undergone a grand renovation of sorts since Final Fantasy 7 Remake. Once MMO-style fetch quests that largely demanded you go somewhere and pick up some items, here there’s a greater variety on offer. One quest tasks you with challenging various foes to Final Fantasy 7 Rebirth’s new card game to win back one bartender’s cherished card, while another sees you assume the toad debuff to engage in shenanigans to cheer up some kids. Even the quests that involve the fetching of an item have a degree of challenge, as you’re often pointed to where they should be but not outright told, leaving you to access clues given and lean on your Chocobo’s ability to sniff something out. Rebirth is more about what’s over that hill rather than what’s marked on the map in your hands.
It’s not just the variety that helps the side content resonate, though. Taking time to help the locals builds the stories of the side characters who call the region home and rewards you with greater intimacy with your own party, as a companion always takes an interest in what’s happening and is keen to help. The short jaunt to win that bartender’s card back involves chatting with Tifa about her life doing the same profession back in Midgar, and it’s one of the many quieter moments your comrades will reflect on their past, what we’re going through, or where we’re going. Final Fantasy 7 Rebirth can feel like going from setback to setback, though it’s the moments of calm between spent doing the little things with your party that bond you.
Materia gains
(Image credit: Square Enix)

The reward for helping out goes beyond feeling closer to your team. The XP gathered feeds into a Final Fantasy 10-like Sphere Grid system that sees each party member offered a selection of new combo moves or stat buffs that might see them do more damage or gain more health points. And you’ll need all of that as you face off against Final Fantasy 7 Rebirth’s many fiends, who aren’t afraid to give you a tough time if you haven’t been leveling up outside of the main story.
As for combat itself, Final Fantasy 7 Rebirth doesn’t mess with a good thing as it seeks to elevate rather than replace. Remake’s combat was lauded as the series' most compelling hybrid of capturing what players enjoy about action games while retaining a sense of active turn-based heritage. You’re still free to whack your opponent in various ways to fill a stagger meter while pausing for more tactical maneuvers – best utilizing whatever selection of Materia you’ve thrown together to cast magic to exploit a weakness or buff your party.
(Image credit: Square Enix)

Alongside several tweaks to ensure combat feels smoother, the flashiest addition is the new Synergy ability system – a Chrono Trigger-like party-focused mechanic that allows heroes to team up and work cooperatively in battle. This represents the main evolution to the core combat rhythms, and directly reflects the wider story’s focus on establishing the bonds between the party members. In the flow of a scrap, each move feels just as powerful as a Limit Break maneuver and takes just as much build-up. If you want two characters to team up, you’ll need them both to pull off enough big moves individually to build up the reserves for them to combo. Not only do the array of flashy and often quirky moves reward taking time to do side quests, they give you more reason to swap characters midway to get the most tactical advantage. Like the child who plays Pokemon solely with their starter, some of my worst Final Fantasy 7 Remake habits involved solely playing as Cloud, and I’m glad Rebirth also beat that out of me.
The spice of life
(Image credit: Square Enix)

Live, laugh, loveless
(Image credit: Square Enix)

The Gold Saucer stands as a testament to all of this. The grandiose theme park joins Midgar and Costa del Sol in representing a luxury that sits just outside many’s reach, though watching your party’s child-like joy at experiencing all the mini-games and gimmicks that have been taken up a notch is endearing – even Barret can’t help but get sucked in. Final Fantasy 7’s mini-games are one of the things people love about the original, and nowhere else are they more prominent than the Gold Saucer.
Most important, though, is date night, which sees Cloud spend time with one party member, be it Aerith, Tifa, or someone else. The original game set this motion based on certain dialogue decisions throughout the game, and Rebirth is much the same though the beloved event ties into the bonds you have with your party. Doing specific side quests related to them will strengthen your bond, though it also comes down to story decisions and dialogue selection at certain points throughout the game. The original moment resonates as it provides a moment of normalcy in an extraordinary adventure, and it hits just as hard here. Just don’t neglect them, as you might be stood up.
Cloud nine
(Image credit: Square Enix)

Among its many highs, Final Fantasy 7 Rebirth is the beloved RPG series at its best. Chemistry between characters continues to shine, improvements to side-content ensure that the original’s step-out moment is one worth taking, and combat remains Square Enix’s most compelling blend of modern action and active time battle heritage.
Turning the original Final Fantasy 7’s middle portion into an entire game can provoke the feeling that great narrative progress isn’t made, and new narrative elements are, at times, just as convoluted as they were in Final Fantasy 7 Remake. Still, it’s a rare thing to see Square Enix make a direct sequel and it’s been made to count here with a second act that meaningfully improves the past and charts a course for a final act that promises plenty of twists and turns. How to modernize Final Fantasy is a question Square Enix has long pondered, and the answer may well be found within Rebirth itself.
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1Nemesis review: “A magical sense of tension”
1Nemesis review: “A magical sense of tension”
1
Nemesis review: “A magical sense of tension”
2Arcs review: “A whole lot of game in a small package”
2Arcs review: “A whole lot of game in a small package”
2
Arcs review: “A whole lot of game in a small package”
3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”
3Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”
3
Path of Exile 2 review: “A stellar start to a thrilling and brutal dark adventure”
4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”
4Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”
4
Indiana Jones and the Great Circle review: “The best adventure Indy has embarked on in over 30 years”
5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”
5Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”
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Marvel Rivals review: “So preoccupied with trying to be like Overwatch that it forgets to play to its own strengths”
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1Sonic the Hedgehog 3 review: “Keanu Reeves as Shadow is wasted whilst Jim Carrey steals the show”
1
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2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”
2Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”
2
Mufasa: The Lion King review – “It’s no Hakuna Matata but this Disney origin story is a class above the 2019 movie”
3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”
3Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”
3
Kraven the Hunter review: “The insistence on an R-rating helps save this, with a decent helping of bloodthirsty action”
4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”
4The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”
4
The Lord of the Rings: The War of the Rohirrim review – “An uninspired expansion of the most iconic screen take on Tolkien”
5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”
5Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”
5
Nightbitch review: “Amy Adams' disappointing dark comedy is all bark and no bite”
1Doctor Who 2024 Christmas special review: “Ncuti Gatwa is as magnetic as ever in this delightful festive treat”
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1
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2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”
2Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”
2
Secret Level review: “An uneven experience with serious highlights that ultimately make up for the misses”
3Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”
3Skeleton Crew review: “Perfectly captures the vibes of classic Star Wars with a swashbuckling twist”
3
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4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”
4Creature Commandos review: “James Gunn’s heartwarming, R-rated tale about super-monsters proves that the DCU is in good hands”
4
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5Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”
5
Cobra Kai season 6, part 2 review: “Returns to the sort of hard-hitting form that made it such a fan favorite in the first place”