Did Daggerfall Unity just give us the open-world RPG of our dreams?

GamesRPGDid Daggerfall Unity just give us the open-world RPG of our dreams?When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

GamesRPGDid Daggerfall Unity just give us the open-world RPG of our dreams?When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.

(Image credit: Daggerfall Unity)

Daggerfall Unity

In case you weren’t around back then; The Elder Scrolls II: Daggerfall is an open-world RPG released in late 1996. At the ripe old age of twenty-seven, the original MS-DOS version of Daggerfall isn’t exactly made for your current rig, despite beingfreely available for download on Steam. Enterthe Daggerfall Unity project– after more than ten years of fixing flaws, improving looks, and creating mod support for Daggerfall, the ambitious community effort was declared ‘complete’ on December 31, 2023. As a formerSkyrim-obsessed teenager (now Skyrim-obsessed adult), I jumped at the opportunity to experience this elderly Elder Scrolls adventure and answer the big question: is it worth playing Daggerfall Unity in 2024?

Daggerfall without the Unity

(Image credit: Daggerfall Unity)

Daggerfall Unity

SAME BUT DIFFERENT(Image credit: Lordbound Dev Team)Thebest Skyrim modsyou can use right now to upgrade the game

SAME BUT DIFFERENT

(Image credit: Lordbound Dev Team)Thebest Skyrim modsyou can use right now to upgrade the game

(Image credit: Lordbound Dev Team)

A log cabin at sunset.

Thebest Skyrim modsyou can use right now to upgrade the game

Let’s dive into the Steam version first, because you can’t compare Daggerfall Unity to DOS Daggerfall if you’ve never played the latter, can you? With no less than eight races and eighteen classes to choose from, Daggerfall’s character creator provided a promising start, and once I’d decided on an unconventional Nightblade Nord build instead of an Assassin Khajiit or High Elf Battlemage, I awoke in the middle of a dreary dungeon.

Sadly, the snowy landscape was almost devoid of life, so I took off towards one of Daggerfall’s five thousand towns (thank Kynareth for Daggerfall’s fast-travel system) where I introduced myself to locals with names like Chrystyvyra Buckingsley and Uthastyr Yeomhart, hoping to find some work. Playing as a Nord didn’t do me any favours here, but I performed an exorcism, saved a few kidnapped kids, and joined the Dark Brotherhood – heck, I even got to make my own custom spells. Good times all around, but after getting hopelessly lost in yet another random dungeon, I realised it was time to fast-forward 27 years into the future, where Daggerfall Unity 1.0 awaited.

Bedazzling Daggerfall

(Image credit: Daggerfall Unity)

Daggerfall Unity

Perhaps unsurprisingly, the first thing I noticed about Daggerfall Unity compared to DOS Daggerfall is how beautiful it looks, especially when using additional mods to improve the models, scenery, and interior lighting. Although the Unity version sticks with the 2D ‘cardboard’ models found in the original, the amount of added detail is astonishing. Instead of speaking to a mosaic vaguely resembling a human being, I suddenly found myself talking to people with recognizable faces against the backdrop of a lively tavern – complete with a bar, wine cellar, golden goblets, tapestries, and ridiculously gorgeous paintings.

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While this movement overhaul is the most important one, Daggerfall Unity has many other gameplay and quality-of-life upgrades, my favourite of which is the option to reduce dungeon size. While there are undoubtedly some players out there who love Daggerfall’s ginormous rat-infested cellars, to me, a player with a terrible sense of orientation and little patience, they’re rather tiresome. You can even skip the first dungeon in its entirety – although I wouldn’t recommend that on a first playthrough.

I could go on and on about all the other features I discovered in Daggerfall Unity and its vault of no less than471 Nexus mods, but whether it’s an inventory filter, visible HP bars, passive mana regeneration, or something else desperately needed for a smooth Daggerfall playthrough, it’s probably there. Even better, if it falls within the “not essential but it would be cool” category, such as see-through windows, windmills, random wilderness encounters, livelier towns, and a massive pack of additional guild quests, it’s probably there too.

For the love of lore

(Image credit: Bethesda)

The Elder Scrolls 2: Daggerfall

Although this does, indeed, make Daggerfall Unity worth playing in 2024, there’s a “but” incoming: you probably need to take an interest in Elder Scrolls lore to truly enjoy it. Despite the many upgrades, Daggerfall is still a game from 1996; it doesn’t have the best combat system or the liveliest open world, and no amount of mods is going to bring those core characteristics up to par with a modern triple-A RPG. As long as your dreams include a visit to northwestern Tamriel, learning more about Daedra history, or getting an audience with the King of Worms, then Daggerfall Unity truly is a dream come true.

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