GamesThird Person ShooterHelldivers 2All Enemies in Helldivers 2 and how to defeat themWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
GamesThird Person ShooterHelldivers 2All Enemies in Helldivers 2 and how to defeat themWhen you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
When you purchase through links on our site, we may earn an affiliate commission.Here’s how it works.
(Image credit: Arrowhead Game Studios / PlayStation)

Jump to:Basic Bug enemiesHive GuardsShriekersStalkersBile Spewers and Nursing SpewersBrood CommandersAlpha CommandersChargersSpore ChargersBile TitansImpalersBasic Bot enemiesBerserkersScout StridersDevastatorsHulksGunshipsTanksCannon TurretsFactory Striders
Jump to:Basic Bug enemiesHive GuardsShriekersStalkersBile Spewers and Nursing SpewersBrood CommandersAlpha CommandersChargersSpore ChargersBile TitansImpalersBasic Bot enemiesBerserkersScout StridersDevastatorsHulksGunshipsTanksCannon TurretsFactory Striders
The Helldivers 2 enemies list is getting bigger and bigger with every update, as both the Bugs and Bots (Terminids and Automatons, for those more technically minded) have had all sorts of new enemy types added to their respective factions. From the Factory Strider to the Impaler, the HD2 enemy list is as long as it is lethal.
To help you survive them, we’ve got every enemy in HD2 listed below, with their weaknesses and strengths, to explain exactly how to beat them. If you want to know what foes you’ll be up against, here’s a full enemy list for Helldivers 2, updated to include any new enemies that might emerge.
All Terminid bug enemies in Helldivers 2
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Helldivers 2 tipsHelldivers 2 IlluminateHow to destroy Fuel Silos in Helldivers 2How to unlock weapons in Helldivers 2
Helldivers 2 tipsHelldivers 2 IlluminateHow to destroy Fuel Silos in Helldivers 2How to unlock weapons in Helldivers 2
The Terminids are a faction of big bugs that, at the time of writing, are swarming in from the eastern side of the Galaxy. As a rule,theHelldivers 2 Terminidsare weak to fire andgenerallyless armoured than the Automatons are, while largely favouring melee attacks over ranged. It’s also a good idea to aim for the legs of most medium-sized enemies as these are less armored and slow down the bugs.
MostHelldivers 2players tend to find the bugs a little easier overall, but that doesn’t mean that they’re actuallyeasy- especially when the bigger ones come thundering out of a Bug Breach, or when a Bile Titan suddenly blocks out the sun above you…
Basic Bug enemies: Scavengers, Pouncers, Hunters, and Warriors
(Image credit: Sony)

The basic rank-and-file bugs all focus on melee combat, attempting to swam or overwhelm the players, sometimes suddenly leaping at you and crossing long distances. They come in four distinct types:
Tips and weaknesses:Shotguns, machine guns, SMGs, any of theHelldivers 2 best weaponsthat are suited to hordes will help cut through the basic bugs, whereas single-shot weapons will struggle to keep up. If yousee any of them stop moving and start spewing orange gas while marking a strange chirping noise,they’re trying to summon a Bug Breach - kill them immediately!
Hive Guards
(Image credit: Sony)

Slightly higher up the ladder than Warriors, Hive Guards are darker-coloured bugs with medium armor-covered heads and front legs.
Tips and weaknesses:When attacked from the front, they tend to hunker down and use their armor protectively. Armor-piercing weapons can punch through the front, but if you’ve not got any of those, you need to hurt them from behind to kill them.
Shriekers
(Image credit: Sony)

TheHelldivers 2 Shriekersare flying bugs that swoop in from above to hit you with force. Though rather fragile, their mix of speed, caution, and sheer numbers mean you need to be careful about them.
Tips and weaknesses:Shriekers spawn from specific nests that look like glowing mushroom trees - find and destroy them ASAP to cut them off at the source. Until then, shoot them down before they swoop in or just after they’ve flown past you. Shooting them mid-swoop often results in their corpses smashing into you, dealing surprising damage.
Stalkers
(Image credit: Sony)

Stalkers are nasty pieces of work - white, mantis-like insects that can turn semi-invisible and are highly agile, prioritising ambush tactics. They do massive damage up close and can easily knock you over or send you flying.
Bile Spewers and Nursing Spewers
(Image credit: Sony)

Tips and weaknesses:Donotget caught in the spit - dive to the side the moment you see it coming. Target their mouths with precision weapons or their abdomens with explosives to take them down quickly, though destroying their abdomen results in a bile explosion that will deal splash damage. LaterHelldivers 2 difficultieswill see Bile Spewers fire massive bile blobs like a long-range mortar too, turning them into artillery units.
Brood Commanders
(Image credit: Sony)

As the name suggests, these high-ranking, spiky, red and brown bugs lead the charge with other bugs, even being able to summon several Warriors from the ground directly around them. They deal significant damage with their melee attacks and can charge at you, causing you to get briefly blinded and knocked to the ground if you’re hit.
Tips and weaknesses:Stay out of melee range and get rid of it before it can bring in allies. You should also be aware that destroying the head doesn’t kill them instantly - they can still try to kill you for a few seconds afterwards, and they can also become very fast and aggressive while headless. Shooting their poorly armored legs can be an effective way of dealing with them too.
Alpha Commanders
(Image credit: Sony)

An enhanced version of the Brood Commander, the Alpha Terminid Commander has more health, offensive power, and a willingness to summon smaller Terminids. A blanket upgrade across the board.
Tips and weaknesses:Commanders are close-range fighters, so staying away keeps you safe, but ultimately you need to kill the Alpha quickly before it can start bringing in more bugs. Explosives and Stratagems can stun it and knock it about, so even if it’s still alive, it’ll struggle to summon more.
Chargers
(Image credit: Sony)

Helldivers 2 Chargersshow up on medium and higher difficulties, and are feared for their heavy armor, speed, and highly lethal charges. They look like big, armored beetle rhinos, and - surprise, surprise - charge at you. On Medium difficulty, you may find Charger Behemoths as part of objectives, which are more heavily armored versions of regular Chargers.
Tips and weaknesses:Use our guide for more info, but a quick bit of advice - dive to the side when they charge and shoot the unarmored section at the back. Explosives and heavy-duty weaponry can crack the armor plating on its body and legs to expose vulnerable sections that you can target with regular weapons.
Spore Chargers
(Image credit: Sony)

A significant variant of the existing Charger, the Spore Charger is covered in fungal growths that create a localized fog around it, obscuring the area - and meaning you can’t see the Charger until it’s practically on top of you.
Tips and weaknesses:When visibility is low, you have two options - either something that aims for you, or a weapon where you don’t need to aim. Flamethrowers and wide, sweeping weapons with area-denial are effective, or Stratagems that auto-aim, like the Railcannon.
Bile Titans
(Image credit: Sony)

The most powerful of the Terminids, these towering kaiju spit lethal acid while also trying to stomp on Helldivers - if you so much as touch their legs, you can get killed. They’re the focus of some mission objectives from Challenging Difficulty onwards, but will also just wander around the map or rise up from Bug Breaches on the highest difficulties, sometimes a few at once.
Tips and weaknesses:Where to begin? Keep a long distance and try to break a section of its armor to create a weak point, using either powerful weapons or Stratagems. When it kills one of you, make sure that revived player smashes their Hellpod into it to do extra damage, and dive to the side when it spits poison. For a more detailed summary, check out ourHelldivers 2 Bile Titansguide.
Impalers
(Image credit: Sony)

Tips and weaknesses:The moment they come up, and try get some distance between you and them, using whatever heavy firepower you have to try and suppress them along the way. Because Impalers are close-range fighters, you want to move into the mid-range ASAP.
All Automaton bot enemies in Helldivers 2
The other big enemy faction in Helldivers 2 are the Automatons, referred to generally as the bots, an arguably more lethal faction hitting the northwestern side of the Galaxy. Bots plenty of medium and heavy armor to protect themselves, have a greater focus on ranged combat, andare generally weaker to energy weapons and armor-piercing attacks.
Basic bot enemies: Troopers, Raiders, Marauders, Commissars
(Image credit: Sony)

The main basic Automaton foot soldier to be aware of are the Commissars. They’re equipped with a pistol and a blade but the main issue is that they can also fire flares up to call in reinforcements via Dropships.
Tips and weaknesses:The versatility of bots means you want to stay on your toes and keep them at a distance. They won’t swarm in the same way that bugs do and don’t have much health, but they throw grenades, fire rockets, and more. Avoid fighting them in the open, using cover where you can, as their volleys of laser fire can be very strong in large groups.
Berserkers
(Image credit: Sony)

Berserkers are spiky robots with chainsaws for arms - yeah, you need to be wary of them. They’re melee-only and have a bit of armor to protect them, but all they tend to do is charge the player, making them easy to shoot at least.
Tips and weaknesses:Aim for the head and glowing sections in the midriff while also running away as fast you can - those are the weak points, and Berserkers die pretty fast once they’re destroyed. You can also shoot their arms off to get rid of their chainsaws. They’ll still chase you, but won’t be able to do nearly as much damage.
Scout Striders
(Image credit: Sony)

Tips and weaknesses:Destroying a Scout Strider’s pilot is the easiest way to bring one down but since they’re protected from the front, you need to find a way around. Their slow turning means you can easily juke them and get behind them to shoot the very weak and vulnerable pilot. If you can’t get close, the Railgun in unsafe mode is great for quickly blasting through the armored section at the front, but if you’re pinned down or can’t get the angle, just toss a grenade between the Strider’s legs to take it out. A Stun Grenade will cause the Strider to tilt down, giving you a good opportunity to hit the pilot’s head too.
Devastators
(Image credit: Sony)

These big, armored robots cut an intimidating figure and you can expect to see them on medium difficulty onwards. They also come in three distinct flavors:
Tips and weaknesses:Strategies will have to vary depending on what the Devastator is equipped with, but you should aim for either the little head or the midriff area where you can see it’s spine and cables. You can shoot the arms or rocket pods onHelldivers 2 Devastatorsto disable their weapons, making them far less deadly too. Stun Grenades are also really effective against Heavy and Rocket Devastators, giving you a good opportunity to shoot their heads to kill them in no time at all.
Hulks
(Image credit: Sony)

TheHelldivers 2 Hulks, literal absolute units, start coming into play around the Challenging Difficulty. They’re solid as rocks, and not easily dispatched unless you’ve got the knowhow, but will explode when they are eventually cracked. There are also three variants to be aware of:
Tips and weaknesses:The big vulnerability of Hulks are the exposed glowing heat sinks on their backs. If you can pour enough damage into those, they explode, doing high damage to it and causing constant bleed over time that will eventually finish it off. Otherwise, use powerful bombs or precise armor-piercing attacks specifically targeting the red eye slit if possible.
Gunships
(Image credit: Sony)

Tips and weaknesses:While their armor means a relatively narrow selection of weapons can deal with them, you won’t need much to actually destroy one. One shot from a Spear, Quasar Cannon, or Recoilless Rifle is enough to shoot one out the sky, and even a few Autocannon shots focused on the thrusters can be enough. Use as much cover as possible and keep moving to avoid getting a face full of rockets and lasers, then set off a Hellbomb at the facility to get rid of them for good.
Tanks
(Image credit: Sony)

Perhaps the deadliest of the robot forces, theHelldivers 2 Tankscome into play more frequently around Hard difficulty and up, and are exactly what they sound like - huge rolling tanks made of dark metal that are surprisingly good at blending into the night. They’re very slow, but highly lethal. TheHelldivers 2AnnihilatorTankvariant comes with a couple of laser blasters and a huge heavy cannon, while theShreddervariant features only a massive rapid-fire laser cannon but can turn a lot faster. There’s also a new variant that’s come in as part of theHelldivers 2 Escalation of Freedomupdate - theRocket Tank,which uses arced explosive projectiles, effectively making itself a travelling mortar gun.
Tips and weaknesses:Like the Hulks, Tanks have an exposed vent at the back that needs to have damage poured into it, and even then you have to hit that vent with some powerful armor-piercing weapons - perhaps an Anti-Material Rifle. Failing that, grab some rocket launchers or just bomb it from space. While setting this up, your best bet is actually to stay too close to shoot and circle around it - or even climb onto its roof, if you’re feeling bold.
Cannon Turrets
(Image credit: Sony)

Should we count these as an enemy? I guess it’s no less deadly or any less sentient than anything else the Automatons have to offer, so if you see a tall, square tower with a rotating turret at the top, be careful! These are basically just static Annihilator Tanks, slowly swivelling to fire at players in the mid-to-long range.
Tips and weaknesses:Use cover and speed to close the distance - it won’t be able to shoot at you if you’re standing near it. Once you’re close, like the Tank, there’s an exposed vent at the back that requires armor-penetrating shots to damage - though frankly, we just recommend calling in airstrikes to deal with these; they’re pretty hard to hurt without heavy artillery, even if you have the shot on the vent.
Factory Striders
(Image credit: Sony)

Helldivers 2 Factory Stridersare the biggest bots the Automatons have to throw at Super Earth’s forces. These hulking, four-legged fortresses plod around and harass Helldivers with powerful shots from its back-mounted cannon turret and brutal machine gun fire from its head. They can also deploy squads of Devastators to ruin your mission even more.
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